Episode 3

October 01, 2025

01:06:58

Non-Mechanical Elements in Espionage Games

Non-Mechanical Elements in Espionage Games
Go Bag
Non-Mechanical Elements in Espionage Games

Oct 01 2025 | 01:06:58

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Show Notes

Previously we went over game mechanics that would be good to see in espionage rpgs. In this one we talk about elements that go into an espionage game that enhances the flavor. S01E03 SITREP LinksPSI Run: https://lumpley.itch.io/psirun Operator’s Loadout: https://cheatsheets.davidveksler.com/operator-loadouts.html Delta Green Handler’s Screen: https://shop.arcdream.com/collections/role-playing-games/products/delta-green-handlers-screen-2025-copy CORK BORG: https://www.kickstarter.com/projects/allrolledup/cork-bord-a-nordic-noir-investigative-role-playing-game/description James Bond video game: https://www.gamespot.com/gallery/007-first-light-14-new-things-we-just-learned-about-the-james-bond-game/2900-6978/#1 First Casualty (book): https://amzn.to/3JUiWQi The Rest is Classified (podcast): ENCRYPTED COMMS Grenade from Andy Hall Voicemail from REDACTED For more podcast information visit https://gobagpod.com Become an agent of Go Bag https://gobagpod.com/patreon For more… Sean https://youtube.com/@rpgsean Harrigan https://harriganshearth.substack.com/ Some links may be affiliate links, which means we earn […]

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